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Adding Functionality (Example)

Info

The following guide will walk you through adding functionality to a your (non-code) mod through the use of other mods.

In this guide we will be using the universal Reloaded File Redirector Mod to replace files that will be loaded by the game (any game!).

Download the Mod

First of all, download the mod which we will be using to extend the functionality of our mod. In this case, the Reloaded File Redirector.

DownloadMod

Add Dependency to Other Mod

In the Edit Mod menu we're going to add Reloaded File Redirector as a dependency.

AddDependency

Adding a 'dependency' to your mod will make it such that the other mod will always be loaded when your mod is loaded. This is a necessary step.

Following the Guide

Mods such as File Redirector will typically include guides on using them; which can typically be found on their download page.

Here is the guide for the File Redirector from the GitHub page:
FileRedirectorGuide

We've already done Step A by adding the dependency; let's follow the rest of this guide!

Opening the Mod Folder

OpenModFolder

Go to the folder where your mod is stored, this can be done by simply clicking the Open Fodler button.

Add Some Files

Make a folder called Redirector. Inside it place files that we want to be replaced.

FileRedirectorFolder

The contents of our mod folder now look as follows.

// Mod Contents
ModConfig.json
Preview.png
Redirector
└─dvdroot
  ├─advertise
  │   adv_pl_rouge.one
  └─playmodel
      ro.txd
      ro_dff.one

The connectors └─ represent folders.

Summary

That's all folks.