Universal, C# based mod framework.
Works with anything X86, X64.
What is Reloaded II
[Reloaded II] is a Swiss army knife universal Game Modding framework.
It is an extensible and modular framework that allows you to create your own mods for any game.
Can be used in any 32-bit or 64-bit game.
Easy to integrate with other mod loaders.
Modular & Extensible
Minimal core. Does nothing unnecessary.
Extra functionality provided via mods themselves.
Write Mods using .NET
Fast development time with easy to learn C#.
Doesn't mean native mods aren't supported 😉.
Logs to console and file in real time.
And perhaps with a universal mod, to the screen too!
Reloaded is built for performance.
Modern runtime, low overhead, fast startup times.
Mods can set requirements on other mods.
The loader will ensure they're loaded before your mod.
Your code executes before the game
runs a single line of code.
Load & Unload supported mods at runtime.
Or even remotely, API available!
Debug & Profile your code in Visual Studio
Including Edit & Continue Support1.
Mod Conflict Security
Mods are executed in isolation.
Use libraries & NuGet packages without worrying.
Mod Framework & Launcher
Install Reloaded & Runtimes with a single click.
Very fast, completes in under 30 seconds.
For everything: Launcher, Loader & Mods.
Includes super cool Delta Update technology.
Built-in Mod Configuration
Mods configurable directly from launcher.
Changes apply in real time!
Including built-in tutorial.
Can be themed and translated to any language.
Supports multiple games at once.
Only one copy of Reloaded is needed!
Save/Load list of mods to be loaded by game.
No need to furiously check and uncheck boxes.
Doesn't modify your game's files.
Self contained. Remove Reloaded folder and it's gone.
Enhanced Download Experience
Built-in mod downloader.
1-click downloads on supported websites.
Carry your Reloaded with you.
Move your mods to any directory.
Made with LOVE
By yours truly.
Have a great day.
Reloaded is natively a Windows application, however active effort is undertaken to ensure compatibility with Wine.
For running Reloaded on Linux, refer to the Linux Setup Guide.
|Linux||✅ Wine (+ Proton)|
|OSX||⚠️ Wine (Reportedly works)|
|Windows on ARM||❓ Unknown.|
Contributions to this project are highly encouraged.
Feel free to implement new features, make bug fixes or suggestions so long as they are accompanied by an issue with a clear description of the pull request.
Documentation is just as welcome as code changes!
You need to set
COMPLUS_FORCEENC = 1environment variable. ↩